Kotaku. Luke Plunkett. Luke Plunkett is a Contributing Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay. Super Mario Galaxy - Super Mario Wiki, the Mario encyclopedia. Super Mario Galaxy. Developer(s)Nintendo EAD Tokyo. You may not be a professional gamer but that doesn't mean you don't love to play! Here are tips and strategies for your favorite games. Publisher(s)Nintendo. Platform(s)Wii, Wii URelease date. Original release November 1, 2. November 1. 2, 2. November 1. 6, 2. November 2. 9, 2. February 1, 2. 00. September 4, 2. 00. Nintendo Selects August 2. September 1. 6, 2. November 7, 2. 01. April 2. 3, 2. 01. Wii U (digital download) May 3. December 2. 4, 2. February 4, 2. 01. February 5, 2. 01. Genre. Platformer, Action- adventure. Rating(s)Original release: VC release: Mode(s)Single player.
Two- player co- op. Media. Wii: Optical disc. Wii U: Digital download. Input. Wii: Super Mario Galaxy is a 3. D action- adventure platformer game for the Wii console, first released in 2. It is the third Mario 3. D platformer, and the follow- up to Super Mario 6. Super Mario Sunshine. However, unlike the previous two 3. D adventure installments for the Mario franchise, this game takes place in deep space. Most of the game's levels consist of many small planets and planetoids, while others have bigger planets. Upon release, Super Mario Galaxy received some of the highest review scores and appraisals of any Wii game to date, and of any game overall. Since its release, the game has sold over 1. Wii game, and earning a Nintendo Selects re- release.[4]Super Mario Galaxy received a sequel titled Super Mario Galaxy 2 which was released for the Wii in 2. Castle Gardens, the beginning area. Every hundred years, on the eve of the Star Festival, a comet passes over the Mushroom Kingdom and causes magical stars and stardust to fall to the planet below. Peach invites Mario to her castle to join in the festivities and receive a special gift. As Mario arrives in the Castle Gardens, Bowser suddenly attacks the Toads with his airships and freezes them in crystals. He "invites" Peach to the creation of his brand new galaxy and cuts the castle off the ground with a UFO to carry it to the center of the universe. Before Mario can reach Peach, Kamek casts a spell at him, sending him into space. A Luma, whom Peach was carrying before her abduction, flees to look for Mario before Kamek warps the castle away with another spell. When Mario later wakes up on a small grassy planet he meets Lumas and eventually Rosalina, a mysterious woman who acts as the protector of the galaxies and the mother of the Lumas. She tells Mario that her ship, the Comet Observatory, had its Power Stars and Grand Stars stolen by Bowser. Without these, the Comet Observatory is unable to move through space. Rosalina asks him to rescue the Grand Stars in order to defeat Bowser. Mario also receives help from Luma, who grants him spinning powers. Mario and Luma complete missions from galaxies in opened domes in order to receive Power Stars. Once a mission is completed, Mario collects a Power Star and unlocks the next mission. There are normally five galaxies per dome, and once Mario has collected enough Power Stars, the next galaxy in the current dome would be an enemy base where either Bowser or Bowser Jr. Grand Stars. His next mission would be to defeat Bowser or Bowser Jr. Grand Star. Rescuing the Grand Star unlocks the next dome. When enough Power Stars and Grand Stars are collected, the Comet Observatory takes Mario to the center of the universe. Mario flying with Peach after rescuing her. Here, Mario defeats Bowser in his brand new galaxy, retrieves the last Grand Star, and rescues Peach. Just then, the sun of Bowser's near- complete galaxy undergoes a supernova and becomes a supermassive Black Hole which begins pulling in everything. The Lumas from the Comet Observatory, including the Luma who had accompanied Mario throughout his adventure, throw themselves into the Black Hole in order to neutralize it, and it soon disintegrates in a massive explosion. Mario appears in front of Rosalina, who saves him from the cataclysm and tells him that this is not the end, but a new beginning for the universe, which repeats its cycle, albeit imperfectly. Various characters celebrating after the universe's recreation. Mario later awakens in the Mushroom Kingdom near Peach's Castle. He sees everyone he's met throughout his adventure celebrating, while Bowser and Peach lie next to him with no recollection of the past events. When he looks in the air, he notices the reconstructed galaxy, and exclaims "Welcome! Welcome new galaxies!" as the camera zooms out into space, revealing the reconstituted universe. If 1. 20 Power Stars are collected, a special cut scene plays after the credits. There, Rosalina thanks Mario and says "I'll be watching you from beyond the stars." before flying off with the Comet Observatory. The Luma that accompanied Mario is shown to be alive, inside a derelict Starshroom on a small planet. Gameplay[edit]Basic gameplay[edit]Gameplay is somewhat different from previous Mario titles, as rather than being played strictly in 2. D or 3. D, the game occasionally shifts from 3. D to 2. D and vice versa (although the core gameplay is largely in 3. D); the game also utilizes sphere walking. Even with these changes, however, the gameplay heavily resembles Super Mario 6. Super Mario Sunshine, with a similar camera system and similar gameplay mechanics. Basic controls[edit]Pull Stars are used by pointing the Star Cursor at them and pressing . The game has several innovations and additions to the basic 3. D Mario game concept. Mario is controlled with the analog stick and can jump with the . The works just as the trigger did in Super Mario 6. The player uses it to make Mario crouch, do Somersaults and do Long Jumps. Mario can also triple jump by jumping with precise timing three times, each time jumping higher than before. The centers the camera behind Mario, while the can adjust the camera angle manually. By pressing , the player can enter a first person perspective. The game also uses the motion- sensors of the Wii Remote. The pointer of the Remote appears as the Star Cursor on the screen. The Star Cursor is used to perform a variety of actions, such as using Pull Stars, manipulating Sling Pods, and collecting Star Bits. Shaking the Wii Remote or Nunchuk makes Mario perform a Spin. Mario's Spin move can defeat enemies or activate machines. By pressing , players can fire a Star Bit. When enemies are hit by a Star Bit, they are stunned and can be defeated with a touch, releasing Star Bits. Mario can also defeat most enemies by jumping on them, which creates a healing coin. Using the Spin to defeat enemies is also possible. Spinning may also stop an enemy from attacking; if Bowser and Mario both Star Spin at the same time, both moves get canceled. Also, if Mario or Luigi Long Jumps then lands on the ground and quickly does a Spin, they will do a small pirouette. The player can use any of these tactics or only one of them during the entire game, as a specific tactic is never required to defeat a regular enemy. Only special enemies such as the Giant Goomba in the Gateway Galaxy might require a Spin. Several enemies are, however, much easier to defeat by shooting them than by jumping on them. As in Super Mario Sunshine, Mario can jump on NPCs to gain extra height or annoy them. Swimming is fairly simple.Mario can change his direction by using the analog stick and can dive by pressing Z.Breastsrokes are possible by pressing A repeatedly while swimming forward.Mario must return to the surface or collect air bubbles periodically in order to refill his air supply.Failure to do so could result in losing a life.Skating is a technique used when on ice. Mario merely needs to spin while walking, and he starts to skate. There is also a move that is not explained in the instruction booklet. If the player, while airborne, both shakes the controller and presses (to spin and ground pound at the same time), they perform a special ground pound that homes in on nearby enemies (much like Sonic the Hedgehog's Homing Attack). If there is no enemy nearby, Mario does a fancier Ground Pound. This move returns in the game's sequel, also unexplained in the packaged materials. Co- Star Mode[edit]Featured in Super Mario Galaxy is a multiplayer mode named Co- Star Mode. By simply connecting a second Wii Remote, another player can join in and assist the first player by controlling a second Star Cursor, and in doing so can accomplish a variety of different things, some of which the first player can do, but many of which the first player cannot do. When Co- Star Mode is active, "1. P" appears below Player 1's Star Cursor, and "2.
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